
gordon cain
Minmatar x13
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Posted - 2007.01.28 23:01:00 -
[1]
Originally by: Jack Rackhem nanoships:
nice aspects: fast (duh) can escape quite a few situations reasonable (but by no means uber) firepower
bad aspects: very expensive to do right practically no tank, or not a very good tank...this is a HUGE weakness, especially with revelations.
there really isn't much need to nerf them...they are very expensive (say ~400mil to set up) and they can't win all fights. In fact, against certain ships and setups, about all they can do is force a stalemate or leave. what they are really good for is the solo pirate preying on smaller ships. a properly set up raven would eat one 1v1 if the nanoship decided to hang out and slug it out. all the nanoship does is allow you to get away if need be vs similar sized targets.
to kill one, it's very simple...stop it. now i know a lot of people are saying "but you CAN'T stop it!" and that is simply not true. ok, it can escape a bubble camp...about time something could (and i don't want to hear the *****ing about that as i am also an interdictor pilot). as was mentioned before...it may be able to escape, but a proper bubble camp will still prevent it from violating the cordon that you have set up. if it isn't a proper camp, then sure it can escape and move on...but that's your fault for not setting up the camp right.
think of a nanoship as a gheto tech 2 ship. a single hac is going to ruin the day of pretty much anything battleship or smaller (depending on setups of course) in a 1v1 fight. are people calling on a nerf to HACs? They cost about the same as a HAC to set up right...it ain't a poor man's setup. do what you would do against a threat like a HAC...have multiple people or fly one yourself. yes warp to 0 makes them slipery...but if you can land a few webs on it...it's toasty like. how do you get close enough with a ship that can take it's dmg and tackle it? i leave that to the readers to figure out (i.e. i'm not going to play the game for you...just think outside the box)...but rest assured it can be done.
a few months back 5 n00b pilots (none with more than 6mil SPs, at least 2 were around 3mil SPs) all flying tech 1 ships...only 2 of which were battleships...took on a vagabond and a nano-phoon. we managed to kill the phoon and the vagabond ran, while only loosing a caracal in the process. the phoon pilot wasn't a n00b...it's was a matter of tactics. before you ask, yes this was in 0.0.
if this is going to be a "nerf cauz my uber l33t t1 frigate can't killz it!" thread...then i'm just going to laugh .
in short, use your head...you can beat a nanoship if you use your head. 
-Jack Rackhem
PS yes, i know my last name is spelled wrong...
A decent Typhoon Nano pilot would eat that raven alive. The missiles wont even come near to scratch it.
Gordon Cain
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